yay pictures

DE-LBEK-EAEAEA-R32 mike fudge

hmmmm

comp13.jpg

comp11.jpg comp8.jpg comp9.jpg

It’s becoming more and more apparent that i’m going to have to move this project into maya, I can’t fit my last tentacle in zbrush! So now I need to uv these guys and bake out displacement maps. Hopefully there’s a clever way to UV one and transfer it to the rest. I might as well paint this while I’m at it, I might end up making a piece of art if i’m not careful. My plan is to sculpt a new “boss” this weekend. We shall see.

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well, guv’s work. It’s dirty and i would have to texture inside zbrush, but it works.

guv1.jpg

It looks like uv’ing a rig pose model and using a blend shape to morph into the posed geometry then a poly transfer uv works well. It’s almost like I’m making real models, oh goody!

muv1.jpg
~10k polys on the left, quick UV and bump map on the right. This should work.

 

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shifting gears

Its been a lot of fun doing sloppy sculpts these last couple of weeks but, I need to move away from single nighters and work on more planned pieces. Dominance War is coming up in 3 weeks and I’m going to give it a shot this year! This will be a good chance to work on a more finished piece.

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composition work

Getting closer.

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The imps and tentacles are working but the main figure isn’t sitting well with me.

 

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rough composition

I’m not very happy with the composition so far. I’ll keep working on it.

comp1.jpg comp2.jpg

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Minion work

Some work done on a minion varient

minion2_001.jpg

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serpent heads

A couple more hours in tonight and I made some claw heads. These should fit at the end of twisting tendrils . This will be part of a larger scene. I need to model some secondary characters and set up scene composition around a main character.

clawheads.jpg 3.jpg

Me leet drawing skills –^

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Round 2. Fight!

*update*

And i think i’m done with him.

guy4.jpg guy5.jpg

*update*

Another hourish in and I’m liking this guy.

guy2.jpg guy3.jpg

I like this direction already.

guy.jpg

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Quick and dirty

An hour-ish in. This guy has some qualities. Some I like and some I don’t. Best to call it a statue and move on.

.guy1.jpg

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model mileage

playblast morph of the previous 4 models

http://mikefudge.com/blogpics/morph.rar

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Mid morning sculpting

Same body, new clothes. Exploring gesture.

lolita5.jpg

No more working with this mesh. I’ve updated the base mesh with better hands and feet with toes.

lolita5w.jpg

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