In this example, Mesh->Transfer attributes is used to transfer the shape of one mesh to a new mesh. This is similar to project in zbrush. Because there is history, the verts of the new mesh will slide across the surface of the old shape mesh. This is very helpful when creating new topology.
Part 1 - transfer to a cylinder
Part 2 - new leg topology
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Part 3 - new topology for hips from scratch
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